Visionary unit
We might be the masters of our own thoughts, and yet you can still be the slaves to emotions.
The Visionary Unit was formed by a group of intellectuals that believed that the only way to achieve success is through intelligence. These are the engineers and strategists of the Annex. Each Visionary is in charge of a Strong Arm Soldier and in charge of an Operative. They are their intels and their mechanics.
Visionary Feats
A visionary's main objective is to win at all costs under orders in real world battlefield situations. Visionary Feats are very unique because they are not the ones that are fighting necessarily. A visionary feat is organized within an Operative or Strong Arm Feat because behind the scenes the Visionaries are controlling their suits and feeding them intel and advice, such as armor weak points. The Soldiers and Operatives have a direct connection with their Visionary and can talk back.
There are two sides of the Visionary Feat:
1. Mechanical
2. Intel
Mechanical Feat Assessments
Visionary Feats
A visionary's main objective is to win at all costs under orders in real world battlefield situations. Visionary Feats are very unique because they are not the ones that are fighting necessarily. A visionary feat is organized within an Operative or Strong Arm Feat because behind the scenes the Visionaries are controlling their suits and feeding them intel and advice, such as armor weak points. The Soldiers and Operatives have a direct connection with their Visionary and can talk back.
There are two sides of the Visionary Feat:
1. Mechanical
2. Intel
Mechanical Feat Assessments
Mech Data
-Running: Depends on wheels installed into the feet actuators and the motors and or nitro rockets installed to increase their speed. (500 pounds on each leg)
-Jumping: Depends on many new iinnovations that the visionaries might invent, ranging from suspension to jet packs. (1000 pounds)
- Type: There are three types of Mecha suits: The Half suit (a skin tight suit that enhances the wearer's strength, speed, agility, and is slightly bullet proof. The Bionic Beginner suit: This suit is still a bionic but has less weapons due to the wearer's inexperience in wearing mechanical armor that feeds off of their strength and the Visionary's intellect. The Bionic Conquerer: The ultimate Bionic armor. All Commanders have this armor.
- Tonnage: Tonnage is the weight in tons (2000 pounds is one ton). Half suits are not even a ton. Bionic beginners are 5 tons and Bionic Conquerers are 10 tons.
- Movement Points: These movement points are an addition of all the walking, running and jumping movements.
-Running: Depends on wheels installed into the feet actuators and the motors and or nitro rockets installed to increase their speed. (500 pounds on each leg)
-Jumping: Depends on many new iinnovations that the visionaries might invent, ranging from suspension to jet packs. (1000 pounds)